This site has no purpose. No portfolio. No agenda. Just pixels doing weird things for fun.
Audio-reactive organic chaos
Flying through geometric infinity
Letters forming from the void
Reflective morphing sphere
Welcome to my digital playground. There's no business here. No services. No "let's connect" energy. Just a corner of the internet where I mess around with code, shaders, and whatever else catches my attention.
Think of it as my sandbox. Sometimes things work. Sometimes they break spectacularly. Either way, it's more interesting than another boring landing page.
That morphing thing following your cursor? Yeah, that's a shader I made at 2am. It has no practical use.
It's Already HereYour cursor has a tail now. Move it around. Watch the particles follow. Mesmerizing? Annoying? Yes.
Move Your MouseHover over the email below. Watch it glitch. It's giving Matrix. It's giving "I spent too long on this."
Try It BelowMore weird experiments incoming. Audio visualizers? Generative art? A game? Who knows. Not me.
Check Back Later// Vertex Shader
float noise = snoise(position * 1.5);
float disp = noise * 0.5;
vec3 newPos = position + normal * disp;
// Fragment Shader
vec3 color = vec3(1.0, 0.0, 0.43);
float fresnel = pow(1.0 - dot(vNormal, viewDir), 2.0);
color += fresnel * 0.3;
gl_FragColor = vec4(color, 0.9);